This project is developed entirely in C# powered by Unity.
A design diagram outlining the project plan and key functionalities used in development, along with the design of the first level, including all in-game scripts, both textual and audio.
If you want to go to the Figma page for this project
In C#, the core functionalities for the main character have been implemented, including walking, dash ability, and three types of attacks (Attack 1, Attack 2, and Attack 3). The character will continue to be expanded with additional skills and abilities, as outlined in the Figma wireframes. This system also applies to enemies, ensuring that their behaviors and abilities align with the character mechanics for a consistent gameplay experience.